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AnimationTriggers.highlightedTrigger

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public var highlightedTrigger: string;
public string highlightedTrigger;

Description

Trigger to send to animator when entering highlighted state.

#pragma strict
// Required when Using UI elements.
public var buttonAnimator;
public var button;
function SomeFunction() {
	//Sets the button to the highlighted state (Useful when making tutorials).
	buttonAnimator.SetTrigger(button.animationTriggers.highlightedTrigger);
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class ExampleClass : MonoBehaviour {

public Animator buttonAnimator; public Button button;

void SomeFunction () { //Sets the button to the highlighted state (Useful when making tutorials). buttonAnimator.SetTrigger (button.animationTriggers.highlightedTrigger); } }