Legacy Documentation: Version 5.1
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

TextureImporterSettings.cubemapConvolutionSteps

Switch to Manual
public var cubemapConvolutionSteps: int;

Description

Defines how many different Phong exponents to store in mip maps. Higher value will give better transition between glossy and rough reflections, but will need higher texture resolution.

See Also: TextureImporterCubemapConvolution.Specular.