Legacy Documentation: Version 5.1
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NetworkManager.OnMatchJoined

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public function OnMatchJoined(matchInfo: Networking.Match.JoinMatchResponse): void;
public void OnMatchJoined(Networking.Match.JoinMatchResponse matchInfo);

Parameters

Description

This is invoked when a match is joined.

The default implementation of this starts a client.

no example available in JavaScript
public void OnMatchJoined(JoinMatchResponse matchInfo)
{
	if (matchInfo.success)
	{
		UMatch.matchSingleton = new MatchInfo(matchInfo);
		StartClient();
	}
}