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NetworkConnection.SendWriter

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public function SendWriter(writer: Networking.NetworkWriter, channelId: int): bool;
public bool SendWriter(Networking.NetworkWriter writer, int channelId);

Parameters

writer A writer object containing data to send.
channelId The transport channel to send on.

Returns

bool True if the data was sent.

Description

This sends the contents of a NetworkWriter object on the connection.

The example below constructs a writer and sends it on a connection.

no example available in JavaScript
using UnityEngine.Networking

public bool Send(short msgType, MessageBase msg, NetworkConnection conn) { NetworkWriter writer = new NetworkWriter() writer.StartMessage(msgType); msg.Serialize(writer); writer.FinishMessage(); conn.SendWriter(writer, Channels.DefaultReliable); }