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MovieTexture.duration

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public var duration: float;
public float duration;

Description

The time, in seconds, that the movie takes to play back completely.

Note that duration is only available once the movie has started. Until then duration will return -1. If you need to know the duration of a movie before it is played, consider extracting this information offline and creating a text asset. You can then look up the duration given the movie name.

	var mov: MovieTexture;
	var gui: GUIText;

function Start() { gui.text = mov.duration.ToString(); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public MovieTexture mov; public GUIText gui; void Start() { gui.text = mov.duration.ToString(); } }