Legacy Documentation: Version 5.1
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MonoBehaviour.OnMouseDown()

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Description

OnMouseDown is called when the user has pressed the mouse button while over the GUIElement or Collider.

This event is sent to all scripts of the Collider or GUIElement.

	// Loads the level named "SomeLevel" as a response
	// to the user clicking on the object

function OnMouseDown () { Application.LoadLevel ("SomeLevel"); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnMouseDown() { Application.LoadLevel("SomeLevel"); } }

This function is not called on objects that belong to Ignore Raycast layer.

OnMouseDown can be a co-routine.


This event is sent to all scripts attached to the Collider or GUIElement.