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Material.CopyPropertiesFromMaterial

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public function CopyPropertiesFromMaterial(mat: Material): void;
public void CopyPropertiesFromMaterial(Material mat);

Parameters

Description

Copy properties from other material into this material.

// Attach this to a gameObject that has a renderer.
// Copies any property mat has and assigns it to this transform material

var mat : Material;

function Start() { GetComponent.<Renderer>().material.CopyPropertiesFromMaterial(mat); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Material mat; void Start() { GetComponent<Renderer>().material.CopyPropertiesFromMaterial(mat); } }