Legacy Documentation: Version 5.1
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

HumanDescription.lowerArmTwist

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public var lowerArmTwist: float;
public float lowerArmTwist;

Description

Defines how the lower arm's roll/twisting is distributed between the elbow and wrist joints.

When the lower arm needs to twist or "roll" for the IK, the rotation can be applied at the wrist or elbow joints or some twist can be applied at both. The lowerArmTwist is a weighting value in the range 0..1 that determines the fraction of the twist applied at the elbow and wrist. For example, a value of zero means the twist should be handled entirely at the elbow, while a value of one means it should be applied entirely at the wrist. The default value of 0.5 distributes the twisting evenly between elbow and wrist.

See Also: upperArmTwist, lowerLegTwist, upperLegTwist.