Legacy Documentation: Version 5.1
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Event.delta

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public var delta: Vector2;
public Vector2 delta;

Description

The relative movement of the mouse compared to last event.

Used in EventType.MouseMove, EventType.MouseDrag, EventType.ScrollWheel events.

See Also: Event.mousePosition.

	// Move the scroll wheel to determine
	// the X & Y scrolling amount.
	function OnGUI() {
		var e : Event = Event.current;
		if (e.isMouse) {
			Debug.Log(e.delta);
		}
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.isMouse) Debug.Log(e.delta); } }