assetPath | Filesystem path to the asset. |
Returns an array of all asset objects at assetPath
.
Some asset files may contain multiple objects (such as a Maya file which may contain multiple Meshes and GameObjects).
All paths are relative to the project folder, for example: "Assets/MyTextures/hello.png".
This function returns all asset objects at a given path including hidden in the Project view.
See Also: AssetDatabase.LoadAssetAtPath.