Legacy Documentation: Version 5.1
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AssetBundle.LoadAsset

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public function LoadAsset(name: string): Object;
public Object LoadAsset(string name);

Parameters

Description

Loads asset with name from the bundle.

Prior to version 5.0, users could fetch individual components directly using Load. This is not supported anymore. Instead, please use LoadAsset to load the game object first and then look up the component on the object.


public function LoadAsset(name: string, type: Type): Object;
public Object LoadAsset(string name, Type type);

Parameters

Description

Loads asset with name of a given type from the bundle.

Prior to version 5.0, users could fetch individual components directly using Load. This is not supported anymore. Instead, please use LoadAsset to load the game object first and then look up the component on the object.


public function LoadAsset(name: string): T;
public T LoadAsset(string name);

Parameters

Description

Loads asset with name of type T from the bundle.

Prior to version 5.0, users could fetch individual components directly using Load. This is not supported anymore. Instead, please use LoadAsset to load the game object first and then look up the component on the object.