Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Closerelative | Should use relative check when comparing values. By default, and absolute check will be used. |
error | Allowed comparison error. By default, the FloatComparer.kEpsilon is used. |
Creates an instance of the comparer.