Legacy Documentation: Version 5.0
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WebCamTexture.Pause

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public function Pause(): void;

Description

Pauses the camera.

Note that if you want to use WebCamTextures in the web player, you need to get the user's permission to do so. Call Application.RequestUserAuthorization before creating a WebCamTexture.

#pragma strict
// Starts a camera and assigns the texture to the current renderer.
// Pauses the camera when the "Pause" button is clicked and released.
public var webcamTexture;
function Start() {
	webcamTexture = new WebCamTexture();
	var renderer = GetComponent.<Renderer>();
	renderer.material.mainTexture = webcamTexture;
	webcamTexture.Play();
}
function OnGUI() {
	if (webcamTexture.isPlaying)if (GUILayout.Button("Pause"))
		webcamTexture.Pause();
	elseif (GUILayout.Button("Play"))
		webcamTexture.Play();
}