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WebCamTexture.isPlaying

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public var isPlaying: bool;
public bool isPlaying;

Description

Returns if the camera is currently playing.

	// Tries to start the camera and outputs to the console if is was sucessful or not.
	function Start () {
		var webcamTexture : WebCamTexture = WebCamTexture();
		webcamTexture.Play();
		Debug.Log(webcamTexture.isPlaying);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { WebCamTexture webcamTexture = new WebCamTexture(); webcamTexture.Play(); Debug.Log(webcamTexture.isPlaying); } }