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TextureImporter.SetPlatformTextureSettings

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public function SetPlatformTextureSettings(platform: string, maxTextureSize: int, textureFormat: TextureImporterFormat): void;
public void SetPlatformTextureSettings(string platform, int maxTextureSize, TextureImporterFormat textureFormat);
public function SetPlatformTextureSettings(platform: string, maxTextureSize: int, textureFormat: TextureImporterFormat, compressionQuality: int): void;
public void SetPlatformTextureSettings(string platform, int maxTextureSize, TextureImporterFormat textureFormat, int compressionQuality);

Parameters

platformThe platforms whose settings are to be changed (see below).
maxTextureSizeMaximum texture width/height in pixels.
textureFormatData format for the texture.
compressionQualityValue from 0..100, equivalent to the standard JPEG quality setting.

Description

Set specific target platform settings.

The options for the platform string can be found by referencing the BuildTarget page. String-encode the member names.