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ShaderUtil.GetTexDim

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public static function GetTexDim(s: Shader, propertyIdx: int): ShaderUtil.ShaderPropertyTexDim;
public static ShaderUtil.ShaderPropertyTexDim GetTexDim(Shader s, int propertyIdx);

Parameters

sThe shader to check against.
propertyIdxThe property index to use.

Description

Gets the ShaderPropertyTexDim of the texture at property index propertyIdx of Shader s.