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ParticleSystem.Simulate

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public function Simulate(t: float, withChildren: bool = true, restart: bool = true): void;
public void Simulate(float t, bool withChildren = true, bool restart = true);

Parameters

tTime to fastforward the particle system.
withChildrenFastforward all child particle systems as well.
restartRestart and start from the beginning.

Description

Fastforwards the particle system by simulating particles over given period of time, then pauses it.

See Also: Play, Pause functions.