Legacy Documentation: Version 5.0
Language: English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Switch to Manual

Description

The NonSerialized attribute marks a variable to not be serialized.

This way you can keep a variable public and Unity will not attempt to serialize it or show it in the inspector

// p will not be shown in the inspector or serialized
@System.NonSerialized
var p = 5;