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MonoBehaviour.OnMouseUpAsButton()

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Description

OnMouseUpAsButton is only called when the mouse is released over the same GUIElement or Collider as it was pressed.

See Also: OnMouseUp.

	// Loads the level named "SomeLevel" as a response
	// to the user clicking on the object

function OnMouseUpAsButton () { Application.LoadLevel ("SomeLevel"); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnMouseUpAsButton() { Application.LoadLevel("SomeLevel"); } }

This function is not called on objects that belong to Ignore Raycast layer.

OnMouseUpAsButton can be a co-routine, simply use the yield statement in the function. This event is sent to all scripts attached to the Collider or GUIElement.