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MaterialEditor.RangeProperty

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public function RangeProperty(prop: MaterialProperty, label: string): float;
public float RangeProperty(MaterialProperty prop, string label);
public function RangeProperty(position: Rect, prop: MaterialProperty, label: string): float;
public float RangeProperty(Rect position, MaterialProperty prop, string label);

Parameters

labelLabel for the property.

Description

Draw a range slider for a range shader property.