Legacy Documentation: Version 5.0
Language: English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

HandleUtility.DistanceToLine

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static function DistanceToLine(p1: Vector3, p2: Vector3): float;
public static float DistanceToLine(Vector3 p1, Vector3 p2);

Parameters

Description

Pixel distance from mouse pointer to line.

Calculates the screen space distance from the mouse pointer to the line between p1 and p2/ world space points.

Uses the current camera to determine the distance.