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Gizmos.DrawFrustum

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public static function DrawFrustum(center: Vector3, fov: float, maxRange: float, minRange: float, aspect: float): void;
public static void DrawFrustum(Vector3 center, float fov, float maxRange, float minRange, float aspect);

Parameters

centerThe apex of the truncated pyramid.
fovVertical field of view (ie, the angle at the apex).
maxRangeDistance of the frustum's far plane.
minRangeDistance of the frustum's near plane.
aspectWidth/height ratio.

Description

Draw a camera frustum using the currently set Gizmos.matrix for it's location and rotation.