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Font.HasCharacter

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public function HasCharacter(c: char): bool;
public bool HasCharacter(char c);

Parameters

Description

Does this font have a specific character?

	// Detects if the current font of a 3D text
	// supports '-' sign
	private var t : TextMesh;
	function Start() {
		t = transform.GetComponent.<TextMesh>();
		if (t.font.HasCharacter("-"[0])) {
			Debug.Log("Font supports '-' sign.");
		} else {
			Debug.LogWarning("This font doesnt support '-'");
		}
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { private TextMesh t; void Start() { t = transform.GetComponent<TextMesh>(); if (t.font.HasCharacter("-"[0])) Debug.Log("Font supports '-' sign."); else Debug.LogWarning("This font doesnt support '-'"); } }