Legacy Documentation: Version 5.0
Language: English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorGUILayout.HorizontalScope.EditorGUILayout.HorizontalScope

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public EditorGUILayout.HorizontalScope(params options: GUILayoutOption[])
public EditorGUILayout.HorizontalScope(params GUILayoutOption[] options);
public EditorGUILayout.HorizontalScope(style: GUIStyle, params options: GUILayoutOption[])
public EditorGUILayout.HorizontalScope(GUIStyle style, params GUILayoutOption[] options);

Parameters

styleThe style to use for background image and padding values. If left out, the background is transparent.
optionsAn optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Description

Create a new HorizontalScope and begin the corresponding horizontal group.