Legacy Documentation: Version 5.0
Language: English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AvatarBuilder.BuildHumanAvatar

Switch to Manual
public static function BuildHumanAvatar(go: GameObject, monoHumanDescription: HumanDescription): Avatar;

Parameters

goRoot object of your transform hierachy.
monoHumanDescriptionDescription of the avatar.

Description

Create a humanoid avatar.

The avatar is created using the supplied HumanDescription object which specifies the muscle space range limits and retargeting parameters like arm/leg twist and arm/leg stretch.

See Also: HumanDescription.