Legacy Documentation: Version 5.0
Language: English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AssetPostprocessor.LogError

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public function LogError(warning: string, context: Object = null): void;
public void LogError(string warning, Object context = null);

Parameters

Description

Logs an import error message to the console.

Pass an asset as the second argument to link the error to the asset in the editor.

See Also: Debug.LogError.

	class CustomImportSettings extends AssetPostprocessor {
		
		function OnPreprocessTexture() {
			var importer : TextureImporter = assetImporter;
			if(!importer)
				LogError("Texture doesnt exists");
		}
	}