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Obsolete
Use AnimatorStateInfo.fullPathHash instead.

AnimatorStateInfo.nameHash

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public var nameHash: int;
public int nameHash;

Description

The hashed name of the State.

The hash is generated using Animator::StringToHash. The string to pass should include the parent layer's name. For example, if you have a Run state in the Base Layer the string to generate the hash will be Base Layer.Run.