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Animator.SetTrigger

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public function SetTrigger(name: string): void;
public void SetTrigger(string name);

Parameters

nameThe name of the parameter.

Description

Sets a trigger parameter to active.

A trigger parameter is a bool parameter that gets reset to false when it has been used in a transition. For state machines with multiple layers, the trigger will only get reset once all layers have been evaluated, so that the layers can synchronize their transitions on the same parameter.


public function SetTrigger(id: int): void;
public void SetTrigger(int id);

Parameters

idThe id of the parameter. The id is generated using Animator::StringToHash.

Description

Sets a trigger parameter to active.

A trigger parameter is a bool parameter that gets reset to false when it has been used in a transition. For state machines with multiple layers, the trigger will only get reset once all layers have been evaluated, so that the layers can synchronize their transitions on the same parameter.