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AnimatorStateMachine.RemoveStateMachineTransition

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public function RemoveStateMachineTransition(sourceStateMachine: Animations.AnimatorStateMachine, transition: Animations.AnimatorTransition): bool;

Parameters

transitionThe transition to remove.
sourceStateMachineThe source state machine.

Description

Utility function to remove an outgoing transition from source state machine.

If the transition is a sub asset of the state machine, it will be deleted. This function pushes an Undo operation.