Legacy Documentation: Version 5.0
Language: English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AnimatorStateMachine.RemoveEntryTransition

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public function RemoveEntryTransition(transition: Animations.AnimatorTransition): bool;
public bool RemoveEntryTransition(Animations.AnimatorTransition transition);

Parameters

transitionThe transition to remove.

Description

Utility function to remove an entry transition from the state machine.

If the transition is a sub asset of the state machine, it will be deleted. This function pushes an Undo operation.