Legacy Documentation: Version 5.0
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AnimatorStateMachine.AddEntryTransition

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public function AddEntryTransition(destinationState: Animations.AnimatorState): Animations.AnimatorTransition;
public function AddEntryTransition(destinationStateMachine: Animations.AnimatorStateMachine): Animations.AnimatorTransition;

Parameters

destinationStateThe destination AnimatorState state.
destinationStateMachineThe destination AnimatorStateMachine state machine.

Description

Utility function to add an incoming transition to the exit of it's parent state machine.

The transition asset that is created is added as a sub asset of the state.
An example showing usage of this API can be found at the AnimatorController page.