Legacy Documentation: Version 5.0
Language: English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AnimatorState.AddTransition

Switch to Manual
public function AddTransition(destinationState: Animations.AnimatorState): Animations.AnimatorStateTransition;
public function AddTransition(destinationState: Animations.AnimatorState, defaultExitTime: bool): Animations.AnimatorStateTransition;

Parameters

defaultExitTimeIf true, the exit time will be the equivalent of 0.25 second.
destinationStateThe destination state.

Description

Utility function to add an outgoing transition to the destination state.

The transition asset that is created is added as a sub asset of the state. This function pushes an Undo operation.


public function AddTransition(destinationStateMachine: Animations.AnimatorStateMachine): Animations.AnimatorStateTransition;
public function AddTransition(destinationStateMachine: Animations.AnimatorStateMachine, defaultExitTime: bool): Animations.AnimatorStateTransition;

Parameters

defaultExitTimeIf true, the exit time will be the equivalent of 0.25 second.
destinationStateMachineThe destination state machine.

Description

Utility function to add an outgoing transition to the destination state machine.

The transition asset that is created is added as a sub asset of the state. This function pushes an Undo operation.


public function AddTransition(transition: Animations.AnimatorStateTransition): void;

Parameters

transitionThe transition to add.

Description

Utility function to add an outgoing transition.

This function pushes an Undo operation.