Legacy Documentation: Version 5.0
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Animation.Sample

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public function Sample(): void;

Description

Samples animations at the current state.

This is useful when you explicitly want to set up some animation state, and sample it once.

var anim: Animation;

function Start() { anim = GetComponent.<Animation>(); anim["MyClip"].time = 2.0; anim["MyClip"].enabled = true; // Sample animations now. anim.Sample();

anim["MyClip"].enabled = false; }