url | The url to download. Must be '%' escaped. |
void A new WWW object. When it has been downloaded, the results can be fetched from the returned object.
Creates a WWW request with the given URL.
This function creates and sends a GET request. The stream will automatically start downloading the response.
After the stream is created you have to wait for it to complete, then you can access the downloaded data. As a convenience the stream can be yielded, so you can very easily tell Unity to wait for the download to complete.Note: URL must be '%' escaped.// Get the latest webcam shot from outside "Friday's" in Times Square var url = "http://images.earthcam.com/ec_metros/ourcams/fridays.jpg"; function Start () { // Start a download of the given URL var www : WWW = new WWW (url); // Wait for download to complete yield www; // assign texture renderer.material.mainTexture = www.texture; }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public string url = "http://images.earthcam.com/ec_metros/ourcams/fridays.jpg"; IEnumerator Start() { WWW www = new WWW(url); yield return www; renderer.material.mainTexture = www.texture; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public url as string = 'http://images.earthcam.com/ec_metros/ourcams/fridays.jpg' def Start() as IEnumerator: www as WWW = WWW(url) yield www renderer.material.mainTexture = www.texture
url | The url to download. Must be '%' escaped. |
form | A WWWForm instance containing the form data to post. |
void A new WWW object. When it has been downloaded, the results can be fetched from the returned object.
Creates a WWW request with the given URL.
This function creates and sends a POST request with form data contained in a WWWForm
parameter. This is the same as calling new WWW(url,form.data, form.headers)
.
The stream will automatically start downloading the response.
url | The url to download. Must be '%' escaped. |
postData | A byte array of data to be posted to the url. |
void A new WWW object. When it has been downloaded, the results can be fetched from the returned object.
Creates a WWW request with the given URL.
This function creates and sends a POST request with raw post data contained in postData. The stream will automatically start downloading the response. Use this version if you need to post raw post data in a custom format to the server.
After the stream is created you have to wait for it to complete, then you can access the downloaded data. As a convenience the stream can be yielded, so you can very easily tell Unity to wait for the download to complete.Note: URL must be '%' escaped.url | The url to download. Must be '%' escaped. |
postData | A byte array of data to be posted to the url. |
headers | A dictionary that contains the header keys and values to pass to the server. |
void A new WWW object. When it has been downloaded, the results can be fetched from the returned object.
Creates a WWW request with the given URL.