Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Undo.DestroyObjectImmediate

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function DestroyObjectImmediate(objectToUndo: Object): void;
public static void DestroyObjectImmediate(Object objectToUndo);
public static def DestroyObjectImmediate(objectToUndo as Object) as void

Parameters

objectToUndo The object that will be destroyed.

Description

Destroys the object and records an undo operation so that it can be recreated.

Destroys the object with the same behaviour as DestroyImmediate (objectToUndo, true); Also stores all destroyed objects in the undo buffer so that they can be fully recreated.