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public function
GetPlatformTextureSettings(
platform:
string,
maxTextureSize: int,
textureFormat:
TextureImporterFormat,
compressionQuality: int):
bool;
public bool
GetPlatformTextureSettings(string
platform,
int
maxTextureSize,
TextureImporterFormat textureFormat,
int
compressionQuality);
public
def
GetPlatformTextureSettings(
platform as string,
maxTextureSize as int,
textureFormat as
TextureImporterFormat,
compressionQuality as int)
as bool
Parameters
platform |
The platform whose settings are required (see below). |
maxTextureSize |
Maximum texture width/height in pixels. |
textureFormat |
Data format of the texture. |
compressionQuality |
Value from 0..100, equivalent to the standard JPEG quality setting. |
Description
Get platform specific texture settings.
The values for the chosen platform are returned in the "out" parameters. The options for the platform string are "Web", "Standalone", "iPhone", "Android" and "FlashPlayer".
public function
GetPlatformTextureSettings(
platform:
string,
maxTextureSize: int,
textureFormat:
TextureImporterFormat):
bool;
public bool
GetPlatformTextureSettings(string
platform,
int
maxTextureSize,
TextureImporterFormat textureFormat);
public
def
GetPlatformTextureSettings(
platform as string,
maxTextureSize as int,
textureFormat as
TextureImporterFormat)
as bool
Parameters
platform |
The platform whose settings are required (see below). |
maxTextureSize |
Maximum texture width/height in pixels. |
textureFormat |
Data format of the texture. |
Description
Get platform specific texture settings.
The values for the chosen platform are returned in the "out" parameters. The options for the platform string are "Web", "Standalone", "iPhone", "Android" and "FlashPlayer".