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ShaderUtil.IsShaderPropertyHidden

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public static function IsShaderPropertyHidden(s: Shader, propertyIdx: int): bool;
public static bool IsShaderPropertyHidden(Shader s, int propertyIdx);
public static def IsShaderPropertyHidden(s as Shader, propertyIdx as int) as bool

Parameters

s The shader to check against.
propertyIdx The property index to use.

Description

Is the shader propery at index propertyIdx of Shader s hidden?