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public function Rect(left: float, top: float, width: float, height: float)
public Rect(float left, float top, float width, float height);
public def Rect(left as float, top as float, width as float, height as float)


Creates a new rectangle.

	var rect = Rect (0, 0, 10, 10);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public Rect rect = new Rect(0, 0, 10, 10);
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public rect as Rect = Rect(0, 0, 10, 10)