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PhysicMaterial.bounciness

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public var bounciness: float;
public float bounciness;
public bounciness as float

Description

How bouncy is the surface? A value of 0 will not bounce. A value of 1 will bounce without any loss of energy.

	collider.bounciness = 1;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        collider.bounciness = 1;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		collider.bounciness = 1