Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ParticleRenderer.maxParticleSize

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public var maxParticleSize: float;
public float maxParticleSize;
public maxParticleSize as float

Description

Clamp the maximum particle size.

Particles can become very heavy on fillrate. Use this setting to make sure they don't use too much perfomance when up close to the viewer.