Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

NavMeshAgent.destination

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public var destination: Vector3;
public Vector3 destination;
public destination as Vector3

Description

Destination point for the agent to navigate towards.

When the value of this property is set, the effect is much the same as using the SetDestination function - a path will be plotted to the newly set destination and by default, the agent will start to move toward it. The destination point can also be read while the agent is moving.