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MenuItem.MenuItem

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public function MenuItem(itemName: string, isValidateFunction: bool, priority: int)
public MenuItem(string itemName, bool isValidateFunction, int priority);
public def MenuItem(itemName as string, isValidateFunction as bool, priority as int)

Description

Creates a menu item and invokes the static function following it, when the menu item is selected.

The itemName is the menu item represented like a pathname. Eg. "GameObject/Do Something" If isValidateFunction is true, this is a validation function and will be called before invoking the menu function with the same name. /Priority/ defines the order by which menu items are displayed in the menu bar.

public function MenuItem(itemName: string, isValidateFunction: bool)
public MenuItem(string itemName, bool isValidateFunction);
public def MenuItem(itemName as string, isValidateFunction as bool)

Description

Creates a menu item and invokes the static function following it, when the menu item is selected.

The itemName is the menu item represented like a pathname. Eg. "GameObject/Do Something" If isValidateFunction is true, this is a validation function and will be called before invoking the menu function with the same name.

public function MenuItem(itemName: string)
public MenuItem(string itemName);
public def MenuItem(itemName as string)

Description

Creates a menu item and invokes the static function following it, when the menu item is selected.

The itemName is the menu item represented like a pathname. Eg. "GameObject/Do Something".