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MaterialEditor.SetShader

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public function SetShader(shader: Shader): void;
public void SetShader(Shader shader);
public def SetShader(shader as Shader) as void
public function SetShader(shader: Shader, registerUndo: bool): void;
public void SetShader(Shader shader, bool registerUndo);
public def SetShader(shader as Shader, registerUndo as bool) as void

Parameters

shader Shader to set.
registerUndo Should undo be registered.

Description

Set the shader of the material.

Automatically handles internal inspector rebuilding.