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Joint.axis

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public var axis: Vector3;
public Vector3 axis;
public axis as Vector3

Description

The Direction of the axis around which the body is constrained.

The Axis is defined in local space.

	hingeJoint.axis = Vector3.up;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        hingeJoint.axis = Vector3.up;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		hingeJoint.axis = Vector3.up