Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

HandleUtility.DistanceToRectangle

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function DistanceToRectangle(position: Vector3, rotation: Quaternion, size: float): float;
public static float DistanceToRectangle(Vector3 position, Quaternion rotation, float size);
public static def DistanceToRectangle(position as Vector3, rotation as Quaternion, size as float) as float

Description

Pixel distance from mouse pointer to a rectangle on screen.

Calculates the screen space distance from the mouse pointer to the rectangle.

Uses the current camera to determine the distance.