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GUIStyle.wordWrap

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public var wordWrap: bool;
public bool wordWrap;
public wordWrap as bool

Description

Should the text be wordwrapped?

This will cause any text contrained to be wordwrapped to fit within the width of a control.

	function OnGUI() {
		GUI.skin.button.wordWrap = true;
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnGUI() {
        GUI.skin.button.wordWrap = true;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnGUI() as void:
		GUI.skin.button.wordWrap = true