Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GUISkin.window

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var window: GUIStyle;
public GUIStyle window;
public window as GUIStyle

Description

Style used by default for Window controls (SA GUI.Window).

	// Modifies only the window style of the current GUISkin

var style : GUIStyle; var windowRect : Rect = Rect (20, 20, 120, 50);

function OnGUI() { GUI.skin.window = style; windowRect = GUILayout.Window (0, windowRect, DoMyWindow, "My Window"); }

// Make the contents of the window function DoMyWindow (windowID : int) { // This button will size to fit the window if (GUILayout.Button ("Hello World")) print ("Got a click"); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public GUIStyle style;
    public Rect windowRect = new Rect(20, 20, 120, 50);
    void OnGUI() {
        GUI.skin.window = style;
        windowRect = GUILayout.Window(0, windowRect, DoMyWindow, "My Window");
    }
    void DoMyWindow(int windowID) {
        if (GUILayout.Button("Hello World"))
            print("Got a click");
        
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public style as GUIStyle

	public windowRect as Rect = Rect(20, 20, 120, 50)

	def OnGUI() as void:
		GUI.skin.window = style
		windowRect = GUILayout.Window(0, windowRect, DoMyWindow, 'My Window')

	def DoMyWindow(windowID as int) as void:
		if GUILayout.Button('Hello World'):
			print('Got a click')