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GUISkin.textArea

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public var textArea: GUIStyle;
public GUIStyle textArea;
public textArea as GUIStyle

Description

Style used by default for GUI.TextArea controls.

	// Modifies only the textArea style of the current GUISkin

var style : GUIStyle; private var str : String = "A string...\nWith two lines.";

function OnGUI() { GUI.skin.textArea = style; str = GUILayout.TextArea(str); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public GUIStyle style;
    private string str = "A string...\nWith two lines.";
    void OnGUI() {
        GUI.skin.textArea = style;
        str = GUILayout.TextArea(str);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public style as GUIStyle

	private str as string = 'A string...\nWith two lines.'

	def OnGUI() as void:
		GUI.skin.textArea = style
		str = GUILayout.TextArea(str)