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GUISkin.settings

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public var settings: GUISettings;
public GUISettings settings;
public settings as GUISettings

Description

Generic settings for how controls should behave with this skin.

	// Sets the selection color to cyan

var str : String = "This is a string with\ntwo lines of text";

function OnGUI() { GUI.skin.settings.selectionColor = Color.cyan; str = GUILayout.TextArea(str); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public string str = "This is a string with\ntwo lines of text";
    void OnGUI() {
        GUI.skin.settings.selectionColor = Color.cyan;
        str = GUILayout.TextArea(str);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public str as string = 'This is a string with\ntwo lines of text'

	def OnGUI() as void:
		GUI.skin.settings.selectionColor = Color.cyan
		str = GUILayout.TextArea(str)