Style used by default for the thumb that is dragged in GUI.HorizontalScrollbar controls.
// Modifies only the horizontal scrollbar thumb of the current GUISkin var hSbarValue : float; var style : GUIStyle; function OnGUI () { GUI.skin.horizontalScrollbarThumb = style; hSbarValue = GUILayout.HorizontalScrollbar (hSbarValue, 1.0, 0.0, 10.0); }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public float hSbarValue; public GUIStyle style; void OnGUI() { GUI.skin.horizontalScrollbarThumb = style; hSbarValue = GUILayout.HorizontalScrollbar(hSbarValue, 1.0F, 0.0F, 10.0F); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public hSbarValue as float public style as GUIStyle def OnGUI() as void: GUI.skin.horizontalScrollbarThumb = style hSbarValue = GUILayout.HorizontalScrollbar(hSbarValue, 1.0F, 0.0F, 10.0F)